FIRE & RESCUE // INCIDENT BRIEFING // NIGHT SHIFT
"Everyone who enters the woods comes back.Just not all of them."- AN OLD SAYING IN THIS TOWN
CREW2-6 PLAYERS
MISSION TIMEAPPROX. 45 MIN
RISKADVANCED / SCI-FI HORROR
AI-BRIEF // 00
01
THE CALL

THE EMERGENCY CALL

That night, a call came in to the fire and rescue station.

An unidentified light had been flashing all night above the woods outside town. A low vibration - almost like an animal growling - was rising from deep underground. A resident who entered the woods in pursuit of a pet cat had also stopped responding.

The missing cat's name is Whiskers.

The deployment order came through. You gathered your equipment, boarded the vehicle, and headed for the woods.

At that moment, no one knew.
This deployment would not end on the ground.
RECORD 01 / INCOMING CALL LOGEXCERPT
21:14Caller reports a light above the woods.
22:03Witness states, "Something beyond the trees is glowing from within."
23:47One resident enters the woods to search for a pet cat. No further contact.
00:20Intermittent radio interference detected near the site.
00:41Communication lost.
Woods at night
FIELD IMAGE // LOST WOODS
AI-BRIEF // 01
02
THE WOODS

THE SILENT WOODS

The woods were unnaturally silent.

Not a single insect could be heard. There was wind, yet almost no rustle of leaves. With every step, you felt eyes watching from behind. Every time you turned, no one was there.

Then the path began to feel wrong. You kept moving forward, yet the same trees, the same rocks, and places you had already passed appeared again.

A trail of tiny marks remained underfoot. It was the only sign pointing the way ahead.

FIELD NOTE

Strange marks scar the tree trunks. They resemble both claw marks and writing, and do not appear natural.

FOUND OBJECT

A small collar lies on the ground. One name is engraved on its metal tag.
WHISKERS

RECORD 02 / LOCAL DISAPPEARANCE NOTESUNVERIFIED
01A family of loggers. Only their campfire remained at the scene.
02A surveyor. Tripod and notebook recovered. The surveyor remains missing.
03Two boys. Only one returned, and he has barely spoken since.
04And tonight: the resident who followed a cat into the woods.
Every case has one detail in common.
On the night each person vanished, a light was seen above the woods.
Unexplained light above the woods
VISUAL RECORD // UNEXPLAINED LIGHT
AI-BRIEF // 02
03
THE LIGHT / THE CRAFT

ABDUCTION

It arrived without a sound.

The sky above burned white. Your body lifted from the ground. You tried to scream, but could not hear your own voice. The woods, your crew - everything disappeared into the light.

Intense unidentified light
LAST GROUND RECORD // SIGNAL LOST
BIOLOGICAL CONTAMINATION // UNKNOWN ORIGIN // DO NOT ASSUME HUMAN TECHNOLOGY

When you opened your eyes again, the woods were gone. Wet-looking black walls. Pulsing light. Structures that seemed neither fully mechanical nor alive.

Then you felt something wrong in your arm. Something was moving beneath your skin.

You had been taken. And you were already infected.

1

DO NOT FEAR UNKNOWN DEVICES

Do not judge a device by its appearance. Touch it, move it, and test its response. The craft's machinery may hold the key to moving forward.

2

DON'T TRUST WHAT'S UP OR DOWN

Inside the craft, even gravity may be part of the puzzle. If the way seems blocked, change your perspective and look around.

3

DO NOT MISS THE TRACES

Traces of previous captives remain inside the craft. What they left behind may lead you to an escape route.

4

DO NOT LOSE WHISKERS

The cat is somewhere inside this nightmare. Finding Whiskers may not mean the mission is over.

AI-BRIEF // 03
04
INFECTION STATUS

THE PARASITE

Whatever entered your body will not wait.

The nature of the infection is unknown. What is known is that your body will change as time passes.

PHASE 01DORMANT

Almost no symptoms. Mild chills and subtle changes in body temperature.

PHASE 02ONSET

A sensation of movement beneath the skin. Numbness begins in the fingertips.

PHASE 03IMPLANTATION

Do not let it reach this stage. You do not need to discover what happens next.

ESTIMATED OPERATION WINDOW
ESCAPE BEFORE THE INFECTION SPREADS
45:00

The objective is simple: escape the craft, stop the infection, and return to the surface alive.

05
FIELD RULES

SURVIVAL RULES

From this point on, action matters more than knowledge. Remember these rules if you want to return alive.

SHARE EVERYTHING

The tool in your hand may solve someone else's problem. Call out everything you find and everything you learn.

TEST WHAT STANDS OUT

Grab it. Pull it. Turn it. Throw it. Some things cannot be understood by looking alone. If something responds, test it.

QUESTION UP AND DOWN

If you reach a dead end, look at the ceiling. Imagine what lies beneath the floor. Assumptions can become the strongest barrier.

Recovered memory from inside the craft
RECOVERED MEMORY // ORIGIN UNKNOWN
AI-BRIEF // 04
FINAL BRIEF // READ BEFORE EQUIPMENT ON

DEPLOYMENT

You will soon put on your equipment.
The moment you lower the headset,
the ordinary world will disappear.

What remains is the darkness of the woods. The light overhead. The alien craft. And beneath your skin,something not your own moves slowly.

01 // INVESTIGATE THE WOODS
02 // FIND WHISKERS
03 // SURVIVE THE CRAFT
04 // STOP THE INFECTION
In 45 minutes, you will return to the surface.
Whether everyone returns is up to you.
Whiskers
Alien Infection © vrCAVE. Official visual assets used in this briefing draft. Narrative record details are venue-created dramatization for pre-experience briefing.
AI-BRIEF // END